[源码解析]NVIDIAHugeCTR,GPU版本参数服务器---(2)

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张三
张三 2022-02-16 20:55:25
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[源码解析] NVIDIA HugeCTR,GPU版本参数服务器--- (2)

在这篇文章中,我们介绍了 HugeCTR,这是一个面向行业的推荐系统训练框架,针对具有模型并行嵌入和数据并行密集网络的大规模 CTR 模型进行了优化。

[源码解析] NVIDIA HugeCTR,GPU版本参数服务器--- (2)

目录
  • [源码解析] NVIDIA HugeCTR,GPU版本参数服务器--- (2)
    • 0x00 摘要
    • 0x01 总体流程
      • 1.1 概述
      • 1.2 如何调用
    • 0x02 Session
      • 2.1 Session 定义
      • 2.2 构造函数
        • 2.2.1 ResourceManager
          • 2.2.1.1 接口
          • 2.2.1.2 Core
          • 2.2.1.3 拓展
    • 0x03 Parser
      • 3.1 定义
      • 3.2 如何组织网络
        • 3.2.1 输入
        • 3.2.2 嵌入层
        • 3.2.3 其它层
          • 3.2.3.1 Reshape层
          • 3.2.3.2 Slice 层
          • 3.2.3.3 Loss
          • 3.2.3.4 简略模型图
      • 3.3 全貌
    • 0x04 建立流水线
      • 4.3.1 create_pipeline_internal
      • 4.3.2 create_allreduce_comm
      • 4.3.3 create_datareader
        • 4.3.3.1 建立哪些内容
        • 4.3.3.2 建立reader
        • 4.3.3.3 DataReaderWorkerGroupNorm
        • 4.3.4 小结
      • 4.4 建立嵌入
      • 4.5 建立网络
        • 4.5.1 create_layers
        • 4.5.2 层实现
        • 4.5.3 层与层之间如何串联
    • 0x05 训练
    • 0xFF 参考

0x00 摘要

在这篇文章中,我们介绍了 HugeCTR,这是一个面向行业的推荐系统训练框架,针对具有模型并行嵌入和数据并行密集网络的大规模 CTR 模型进行了优化。

本文以GitHub 源码文档 https://github.com/NVIDIA-Merlin/HugeCTR/blob/master/docs/python_interface.md 的翻译为基础,并且结合源码进行分析。其中借鉴了HugeCTR源码阅读 这篇大作,特此感谢。

为了更好的说明,下面类定义之中,只保留其成员变量,成员函数会等到分析时候才会给出。

本系列其他代码为:

[源码解析] NVIDIA HugeCTR,GPU 版本参数服务器 --(1)

0x01 总体流程

1.1 概述

HugeCTR 训练的过程可以看作是数据并行+模型并行。

  • 数据并行是:每张 GPU卡可以同时读取不同的数据来做训练。
  • 模型并行是:Sparse 参数可以被分布式存储到不同 GPU,不同 Node 之上,每个 GPU 分配部分 Sparse 参数。

训练流程如下:

  • 首先构建三级流水线,初始化模型网络。初始化参数和优化器状态。

  • Reader 会从数据集加载一个 batch 的数据,放入 Host 内存之中。

  • 开始解析数据,得到 sparse 参数,dense 参数,label 等等。

  • 嵌入层进行前向传播,即从参数服务器读取 embedding,进行处理。

  • 对于网络层进行前向传播和后向传播,具体区分是多卡,单卡,多机,单机等。

  • 嵌入层反向操作。

  • 多卡之间交换 dense 参数的梯度。

  • 嵌入层更新 sparse 参数。就是把反向计算得到的参数梯度推送到参数服务器,由参数服务器根据梯度更新参数。

1.2 如何调用

我们从一个例子中可以看到,总体逻辑和单机很像,就是解析配置,使用 session 来读取数据,训练等等,其中 vvgpu 是 device map。

# train.pyimport sysimport hugectrfrom mpi4py import MPIdef train(json_config_file):  solver_config = hugectr.solver_parser_helper(batchsize = 16384,                                               batchsize_eval = 16384,                                               vvgpu = [[0,1,2,3,4,5,6,7]],                                               repeat_dataset = True)  sess = hugectr.Session(solver_config, json_config_file)  sess.start_data_reading()  for i in range(10000):    sess.train()    if (i % 100 == 0):      loss = sess.get_current_loss()if __name__ == "__main__":  json_config_file = sys.argv[1]  train(json_config_file)

0x02 Session

既然知道了 Session 是核心,我们就通过 Session 看看如何构建 HugeCTR。

2.1 Session 定义

我们首先看看Session的定义,只保留其成员变量,可以看到其主要是:

  • networks_ :模型网络信息。
  • embeddings_ :模型嵌入层信息。
  • ExchangeWgrad :交换梯度的类。
  • evaluate_data_reader_ : 读取 evalution。
  • train_data_reader_ :读取训练数据到嵌入层。
  • resource_manager_ :GPU 资源,比如 handle 和 Stream。
class Session { public:  Session(const SolverParser& solver_config, const std::string& config_file);  Session(const Session&) = delete;  Session& operator=(const Session&) = delete; private:  std::vector<std::shared_ptr<Network>> networks_;      /**< networks (dense) used in training. */  std::vector<std::shared_ptr<IEmbedding>> embeddings_; /**< embedding */  std::shared_ptr<IDataReader> init_data_reader_;  std::shared_ptr<IDataReader>      train_data_reader_; /**< data reader to reading data from data set to embedding. */  std::shared_ptr<IDataReader> evaluate_data_reader_; /**< data reader for evaluation. */  std::shared_ptr<ResourceManager>      resource_manager_; /**< GPU resources include handles and streams etc.*/  std::shared_ptr<Parser> parser_;  std::shared_ptr<ExchangeWgrad> exchange_wgrad_;  metrics::Metrics metrics_;  SolverParser solver_config_;  struct HolisticCudaGraph {    std::vector<bool> initialized;    std::vector<cudaGraphExec_t> instance;    std::vector<cudaEvent_t> fork_event;  } train_graph_;  // TODO: these two variables for export_predictions.  // There may be a better place for them.  bool use_mixed_precision_;  size_t batchsize_eval_;};

2.2 构造函数

构造函数大致分为以下步骤:

  • 使用 create_pipeline 创建流水线。
  • 初始化模型网络。
  • 初始化参数和优化器状态。
Session::Session(const SolverParser& solver_config, const std::string& config_file)    : resource_manager_(ResourceManagerExt::create(solver_config.vvgpu, solver_config.seed,                                                   solver_config.device_layout)),      solver_config_(solver_config) {          // 检查设备        for (auto dev : resource_manager_->get_local_gpu_device_id_list()) {    if (solver_config.use_mixed_precision) {      check_device(dev, 7,                   0);  // to support mixed precision training earliest supported device is CC=70    } else {      check_device(dev, 6, 0);  // earliest supported device is CC=60    }  }  // 生成 Parser,用来解析配置        parser_.reset(new Parser(config_file, solver_config.batchsize, solver_config.batchsize_eval,                           solver_config.num_epochs < 1, solver_config.i64_input_key,                           solver_config.use_mixed_precision, solver_config.enable_tf32_compute,                           solver_config.scaler, solver_config.use_algorithm_search,                           solver_config.use_cuda_graph));  // 建立流水线        parser_->create_pipeline(init_data_reader_, train_data_reader_, evaluate_data_reader_,                           embeddings_, networks_, resource_manager_, exchange_wgrad_);#ifndef DATA_READING_TEST#pragma omp parallel num_threads(networks_.size())  {    // 多线程并行初始化模型    size_t id = omp_get_thread_num();    networks_[id]->initialize();    if (solver_config.use_algorithm_search) {      networks_[id]->search_algorithm();    }    CK_CUDA_THROW_(cudaStreamSynchronize(resource_manager_->get_local_gpu(id)->get_stream()));  }#endif  // 加载dense feature需要的参数        init_or_load_params_for_dense_(solver_config.model_file);  // 加载sparse feature需要的参数  init_or_load_params_for_sparse_(solver_config.embedding_files);  // 加载信息        load_opt_states_for_sparse_(solver_config.sparse_opt_states_files);  load_opt_states_for_dense_(solver_config.dense_opt_states_file);  int num_total_gpus = resource_manager_->get_global_gpu_count();  for (const auto& metric : solver_config.metrics_spec) {    metrics_.emplace_back(        std::move(metrics::Metric::Create(metric.first, solver_config.use_mixed_precision,                                          solver_config.batchsize_eval / num_total_gpus,                                          solver_config.max_eval_batches, resource_manager_)));  }  if (solver_config_.use_holistic_cuda_graph) {    train_graph_.initialized.resize(networks_.size(), false);    train_graph_.instance.resize(networks_.size());    for (size_t i = 0; i < resource_manager_->get_local_gpu_count(); i++) {      auto& gpu_resource = resource_manager_->get_local_gpu(i);      CudaCPUDeviceContext context(gpu_resource->get_device_id());      cudaEvent_t event;      CK_CUDA_THROW_(cudaEventCreateWithFlags(&event, cudaEventDisableTiming));      train_graph_.fork_event.push_back(event);    }  }  if (embeddings_.size() == 1) {    auto lr_scheds = embeddings_[0]->get_learning_rate_schedulers();    for (size_t i = 0; i < lr_scheds.size(); i++) {      networks_[i]->set_learning_rate_scheduler(lr_scheds[i]);    }  }}

这里有几个相关类需要注意一下。

2.2.1 ResourceManager

我们首先看看 ResourceManager。

2.2.1.1 接口

首先是两个接口,ResourceManagerBase 是最顶层接口,ResourceManager 进行了扩展。

/** * @brief Top-level ResourceManager interface * * The top level resource manager interface shared by various components */class ResourceManagerBase { public:  virtual void set_local_gpu(std::shared_ptr<GPUResource> gpu_resource, size_t local_gpu_id) = 0;  virtual const std::shared_ptr<GPUResource>& get_local_gpu(size_t local_gpu_id) const = 0;  virtual size_t get_local_gpu_count() const = 0;  virtual size_t get_global_gpu_count() const = 0;};/** * @brief Second-level ResourceManager interface * * The second level resource manager interface shared by training and inference */class ResourceManager : public ResourceManagerBase {   // 省略了函数定义}
2.2.1.2 Core

然后是核心实现:ResourceManagerCore,这里记录了各种资源。

/** * @brief GPU resources manager which holds the minimal, essential set of resources * * A core GPU Resource manager */class ResourceManagerCore : public ResourceManager { private:  int num_process_;  int process_id_;  DeviceMap device_map_;  std::shared_ptr<CPUResource> cpu_resource_;  std::vector<std::shared_ptr<GPUResource>> gpu_resources_; /**< GPU resource vector */  std::vector<std::vector<bool>> p2p_matrix_;  std::vector<std::shared_ptr<rmm::mr::device_memory_resource>> base_cuda_mr_;  std::vector<std::shared_ptr<rmm::mr::device_memory_resource>> memory_resource_;}
2.2.1.3 拓展

ResourceManagerExt 是在 ResourceManagerCore 基础之上进行再次封装,其核心就是 core_,这是一个 ResourceManagerCore 类型。我们用 ResourceManagerExt 来分析。

/** * @brief GPU resources manager which holds all the resources required by training * * An extended GPU Resource manager */class ResourceManagerExt : public ResourceManager {  std::shared_ptr<ResourceManager> core_;#ifdef ENABLE_MPI  std::unique_ptr<IbComm> ib_comm_ = NULL;#endif  std::shared_ptr<AllReduceInPlaceComm> ar_comm_ = NULL;};

其创建代码如下,可以看到其利用 MPI 做了一些通信上的配置:

std::shared_ptr<ResourceManager> ResourceManagerExt::create(    const std::vector<std::vector<int>>& visible_devices, unsigned long long seed,    DeviceMap::Layout layout) {    int size = 1, rank = 0;#ifdef ENABLE_MPI  HCTR_MPI_THROW(MPI_Comm_size(MPI_COMM_WORLD, &size));  HCTR_MPI_THROW(MPI_Comm_rank(MPI_COMM_WORLD, &rank));#endif  DeviceMap device_map(visible_devices, rank, layout);  std::random_device rd;  if (seed == 0) {    seed = rd();  }#ifdef ENABLE_MPI  HCTR_MPI_THROW(MPI_Bcast(&seed, 1, MPI_UNSIGNED_LONG_LONG, 0, MPI_COMM_WORLD));#endif  std::shared_ptr<ResourceManager> core(      new ResourceManagerCore(size, rank, std::move(device_map), seed));  return std::shared_ptr<ResourceManager>(new ResourceManagerExt(core));}ResourceManagerExt::ResourceManagerExt(std::shared_ptr<ResourceManager> core) : core_(core) {#ifdef ENABLE_MPI  int num_process = get_num_process();  if (num_process > 1) {    int process_id = get_process_id();    ib_comm_ = std::make_unique<IbComm>();    ib_comm_->init(num_process, get_local_gpu_count(), process_id, get_local_gpu_device_id_list());  }#endif}void ResourceManagerExt::set_ar_comm(AllReduceAlgo algo, bool use_mixed_precision) {  int num_process = get_num_process();#ifdef ENABLE_MPI  ar_comm_ = AllReduceInPlaceComm::create(num_process, algo, use_mixed_precision, get_local_gpus(),                                          ib_comm_.get());#else  ar_comm_ = AllReduceInPlaceComm::create(num_process, algo, use_mixed_precision, get_local_gpus());#endif}

具体资源上的配置还是调用了<ResourceManager> core_ 来完成。

// from ResourceManagerBasevoid set_local_gpu(std::shared_ptr<GPUResource> gpu_resource, size_t local_gpu_id) override {  core_->set_local_gpu(gpu_resource, local_gpu_id);}const std::shared_ptr<GPUResource>& get_local_gpu(size_t local_gpu_id) const override {  return core_->get_local_gpu(local_gpu_id);}size_t get_local_gpu_count() const override { return core_->get_local_gpu_count(); }size_t get_global_gpu_count() const override { return core_->get_global_gpu_count(); }// from ResourceManagerint get_num_process() const override { return core_->get_num_process(); }int get_process_id() const override { return core_->get_process_id(); }

0x03 Parser

前面提到了Parser,我们接下来就看看。Parser 负责解析配置文件,建立流水线。其类似的支撑文件还有 SolverParser,Solver,InferenceParser 等等。可以说,Parser 是自动化运作的关键,是支撑系统的灵魂

3.1 定义

/** * @brief The parser of configure file (in json format). * * The builder of each layer / optimizer in HugeCTR. * Please see User Guide to learn how to write a configure file. * @verbatim * Some Restrictions: *  1. Embedding should be the first element of layers. *  2. layers should be listed from bottom to top. * @endverbatim */class Parser { private:  nlohmann::json config_;  /**< configure file. */  size_t batch_size_;      /**< batch size. */  size_t batch_size_eval_; /**< batch size. */  const bool repeat_dataset_;  const bool i64_input_key_{false};  const bool use_mixed_precision_{false};  const bool enable_tf32_compute_{false};  const float scaler_{1.f};  const bool use_algorithm_search_;  const bool use_cuda_graph_;  bool grouped_all_reduce_ = false;}

我们接下来的这些分析,其实都是调用了 Parser 或者其相关类。

3.2 如何组织网络

我们首先看看配置文件,看看其中是如何组织一个模型网络这里以 test/scripts/deepfm_8gpu.json 为例

这里需要说明一下 json 字段的作用:

  • bottom_names: 本层的输入张量名字。
  • top_names: 本层的输出张量名字。

所以,模型就是通过 bottom 和 top 从下往上组织起来的。

3.2.1 输入

输入层如下,dense 是 slice 层的输入,Sparse 是sparse_embedding1 的输入,其中包含了 26 个 slots。

{  "name": "data",  "type": "Data",  "source": "./file_list.txt",  "eval_source": "./file_list_test.txt",  "check": "Sum",  "label": {    "top": "label",    "label_dim": 1  },  "dense": {    "top": "dense",    "dense_dim": 13  },  "sparse": [    {      "top": "data1",      "slot_num": 26,      "is_fixed_length": false,      "nnz_per_slot": 2    }  ]},

此时模型图如下:

3.2.2 嵌入层

我们看看其定义:

  • embedding_vec_size 是向量维度。

  • combiner :查找得到向量之后,如何做pooling,是做sum还是avg。

  • workspace_size_per_gpu_in_mb :每个GPU之上的内存大小。

{  "name": "sparse_embedding1",  "type": "DistributedSlotSparseEmbeddingHash",  "bottom": "data1",  "top": "sparse_embedding1",  "sparse_embedding_hparam": {    "embedding_vec_size": 11,    "combiner": "sum",    "workspace_size_per_gpu_in_mb": 10  }},

此时模型如下:

3.2.3 其它层

这里我们把其它层也包括进来,就是目前输入数据和嵌入层的再上一层,我们省略了很多层,这里只是给大家一个大致的逻辑。

3.2.3.1 Reshape层

Reshape 层把一个 3D 输入转换为 2D 形状。此层是嵌入层的消费者。

{  "name": "reshape1",  "type": "Reshape",  "bottom": "sparse_embedding1",  "top": "reshape1",  "leading_dim": 11},
3.2.3.2 Slice 层

Slice 层把一个bottom分解成多个top。

{  "name": "slice2",  "type": "Slice",  "bottom": "dense",  "ranges": [    [      0,      13    ],    [      0,      13    ]  ],  "top": [    "slice21",    "slice22"  ]},
3.2.3.3 Loss

这就是我们最终的损失层,label直接会输出到这里。

{  "name": "loss",  "type": "BinaryCrossEntropyLoss",  "bottom": [    "add",    "label"  ],  "top": "loss"}
3.2.3.4 简略模型图

目前逻辑如下,是从下往上组织的模型,我们省略了其他部分:

3.3 全貌

我们对每个层进行精简,省略内部标签,把配置文件中所有层都整理出来,看看一个DeepFM在HugeCTR之中的整体架构。

0x04 建立流水线

我们接着看如何建立流水线。Create_pipeline 函数是用来构建流水线的,其就是转移给了create_pipeline_internal 方法。

void Parser::create_pipeline(std::shared_ptr<IDataReader>& init_data_reader,                             std::shared_ptr<IDataReader>& train_data_reader,                             std::shared_ptr<IDataReader>& evaluate_data_reader,                             std::vector<std::shared_ptr<IEmbedding>>& embeddings,                             std::vector<std::shared_ptr<Network>>& networks,                             const std::shared_ptr<ResourceManager>& resource_manager,                             std::shared_ptr<ExchangeWgrad>& exchange_wgrad) {  if (i64_input_key_) {    create_pipeline_internal<long long>(init_data_reader, train_data_reader, evaluate_data_reader,                                        embeddings, networks, resource_manager, exchange_wgrad);  } else {    create_pipeline_internal<unsigned int>(init_data_reader, train_data_reader,                                           evaluate_data_reader, embeddings, networks,                                           resource_manager, exchange_wgrad);  }}

4.3.1 create_pipeline_internal

create_pipeline_internal 主要包含了四步:

  • create_allreduce_comm :建立allreduce通信相关机制。
  • 建立 Data Reader。
  • 建立 嵌入层相关机制。
  • 建立 网络相关机制,在每张GPU卡之中构建一个network副本。
  • 对梯度交换类进行分配。
template <typename TypeKey>void Parser::create_pipeline_internal(std::shared_ptr<IDataReader>& init_data_reader,                                      std::shared_ptr<IDataReader>& train_data_reader,                                      std::shared_ptr<IDataReader>& evaluate_data_reader,                                      std::vector<std::shared_ptr<IEmbedding>>& embeddings,                                      std::vector<std::shared_ptr<Network>>& networks,                                      const std::shared_ptr<ResourceManager>& resource_manager,                                      std::shared_ptr<ExchangeWgrad>& exchange_wgrad) {  try {    // 建立allreduce通信相关    create_allreduce_comm(resource_manager, exchange_wgrad);    std::map<std::string, SparseInput<TypeKey>> sparse_input_map;    std::vector<TensorEntry> train_tensor_entries_list[resource_manager->get_local_gpu_count()];    std::vector<TensorEntry> evaluate_tensor_entries_list[resource_manager->get_local_gpu_count()];    {      if (!networks.empty()) {        CK_THROW_(Error_t::WrongInput, "vector network is not empty");      }      // 校验网络      auto j_layers_array = get_json(config_, "layers");      auto j_optimizer = get_json(config_, "optimizer");      check_graph(tensor_active_, j_layers_array);      // Create Data Reader      // 建立 Data Reader      {        // TODO: In using AsyncReader, if the overlap is disabled,        // scheduling the data reader should be off.        // THe scheduling needs to be generalized.        auto j_solver = get_json(config_, "solver");        auto enable_overlap = get_value_from_json_soft<bool>(j_solver, "enable_overlap", false);        const nlohmann::json& j = j_layers_array[0];        create_datareader<TypeKey>()(j, sparse_input_map, train_tensor_entries_list,                                     evaluate_tensor_entries_list, init_data_reader,                                     train_data_reader, evaluate_data_reader, batch_size_,                                     batch_size_eval_, use_mixed_precision_, repeat_dataset_,                                     enable_overlap, resource_manager);      }  // Create Data Reader      // Create Embedding      {        for (unsigned int i = 1; i < j_layers_array.size(); i++) {          // 网路配置的每层是从底到上,因此只要遇到非嵌入层,就不检查其后的层了                    // if not embedding then break          const nlohmann::json& j = j_layers_array[i];          auto embedding_name = get_value_from_json<std::string>(j, "type");          Embedding_t embedding_type;          if (!find_item_in_map(embedding_type, embedding_name, EMBEDDING_TYPE_MAP)) {            Layer_t layer_type;            if (!find_item_in_map(layer_type, embedding_name, LAYER_TYPE_MAP) &&                !find_item_in_map(layer_type, embedding_name, LAYER_TYPE_MAP_MP)) {              CK_THROW_(Error_t::WrongInput, "No such layer: " + embedding_name);            }            break;          }          // 建立嵌入层          if (use_mixed_precision_) {            create_embedding<TypeKey, __half>()(                sparse_input_map, train_tensor_entries_list, evaluate_tensor_entries_list,                embeddings, embedding_type, config_, resource_manager, batch_size_,                batch_size_eval_, exchange_wgrad, use_mixed_precision_, scaler_, j, use_cuda_graph_,                grouped_all_reduce_);          } else {            create_embedding<TypeKey, float>()(                sparse_input_map, train_tensor_entries_list, evaluate_tensor_entries_list,                embeddings, embedding_type, config_, resource_manager, batch_size_,                batch_size_eval_, exchange_wgrad, use_mixed_precision_, scaler_, j, use_cuda_graph_,                grouped_all_reduce_);          }        }  // for ()      }    // Create Embedding      // 建立网络层      // create network      int total_gpu_count = resource_manager->get_global_gpu_count();      if (0 != batch_size_ % total_gpu_count) {        CK_THROW_(Error_t::WrongInput, "0 != batch_size\%total_gpu_count");      }            // create network,在每张GPU卡之中构建一个network副本      for (size_t i = 0; i < resource_manager->get_local_gpu_count(); i++) {        networks.emplace_back(Network::create_network(            j_layers_array, j_optimizer, train_tensor_entries_list[i],            evaluate_tensor_entries_list[i], total_gpu_count, exchange_wgrad,            resource_manager->get_local_cpu(), resource_manager->get_local_gpu(i),            use_mixed_precision_, enable_tf32_compute_, scaler_, use_algorithm_search_,            use_cuda_graph_, false, grouped_all_reduce_));      }    }    exchange_wgrad->allocate(); // 建立梯度交换类  } catch (const std::runtime_error& rt_err) {    std::cerr << rt_err.what() << std::endl;    throw;  }}

4.3.2 create_allreduce_comm

create_allreduce_comm 的功能是设置通信算法,比如建立 AllReduceInPlaceComm,构建 GroupedExchangeWgrad。

void Parser::create_allreduce_comm(const std::shared_ptr<ResourceManager>& resource_manager,                                   std::shared_ptr<ExchangeWgrad>& exchange_wgrad) {  auto ar_algo = AllReduceAlgo::NCCL;  bool grouped_all_reduce = false;    // 获取通信算法配置  if (has_key_(config_, "all_reduce")) {    auto j_all_reduce = get_json(config_, "all_reduce");    std::string ar_algo_name = "Oneshot";    if (has_key_(j_all_reduce, "algo")) {      ar_algo_name = get_value_from_json<std::string>(j_all_reduce, "algo");    }    if (has_key_(j_all_reduce, "grouped")) {      grouped_all_reduce = get_value_from_json<bool>(j_all_reduce, "grouped");    }    if (!find_item_in_map(ar_algo, ar_algo_name, ALLREDUCE_ALGO_MAP)) {      CK_THROW_(Error_t::WrongInput, "All reduce algo unknown: " + ar_algo_name);    }  }  // 设置通信算法,比如建立 AllReduceInPlaceComm  resource_manager->set_ar_comm(ar_algo, use_mixed_precision_);  // 构建 GroupedExchangeWgrad  grouped_all_reduce_ = grouped_all_reduce;  if (grouped_all_reduce_) {    if (use_mixed_precision_) {      exchange_wgrad = std::make_shared<GroupedExchangeWgrad<__half>>(resource_manager);    } else {      exchange_wgrad = std::make_shared<GroupedExchangeWgrad<float>>(resource_manager);    }  } else {    if (use_mixed_precision_) {      exchange_wgrad = std::make_shared<NetworkExchangeWgrad<__half>>(resource_manager);    } else {      exchange_wgrad = std::make_shared<NetworkExchangeWgrad<float>>(resource_manager);    }  }}

其中 GroupedExchangeWgrad 是用来交换梯度的。

template <typename TypeFP>class GroupedExchangeWgrad : public ExchangeWgrad { public:  const BuffPtrs<TypeFP>& get_network_wgrad_buffs() const { return network_wgrad_buffs_; }  const BuffPtrs<TypeFP>& get_embed_wgrad_buffs() const { return embed_wgrad_buffs_; }  void allocate() final;  void update_embed_wgrad_size(size_t size) final;  void allreduce(size_t device_id, cudaStream_t stream);  GroupedExchangeWgrad(const std::shared_ptr<ResourceManager>& resource_manager);  ~GroupedExchangeWgrad() = default; private:  BuffPtrs<TypeFP> network_wgrad_buffs_;  BuffPtrs<TypeFP> embed_wgrad_buffs_;  std::vector<std::shared_ptr<GeneralBuffer2<CudaAllocator>>> bufs_;  std::shared_ptr<ResourceManager> resource_manager_;  AllReduceInPlaceComm::Handle ar_handle_;  size_t network_wgrad_size_ = 0;  size_t embed_wgrad_size_ = 0;  size_t num_gpus_ = 0;};

比如通过allreduce进行交换:

template <typename T>void GroupedExchangeWgrad<T>::allreduce(size_t device_id, cudaStream_t stream) {  auto ar_comm = resource_manager_->get_ar_comm();  ar_comm->all_reduce(ar_handle_, stream, device_id);}

4.3.3 create_datareader

DataReader 是流水线的主体,它实际包含了流水线的前两级:data reader worker 与 data collector。

4.3.3.1 建立哪些内容

create_datareader 的调用如下,

create_datareader<TypeKey>()(j, sparse_input_map, train_tensor_entries_list,                                 evaluate_tensor_entries_list, init_data_reader,                                 train_data_reader, evaluate_data_reader, batch_size_,                                 batch_size_eval_, use_mixed_precision_, repeat_dataset_,                                 enable_overlap, resource_manager);

回忆一下,在下面代码之中会调用到create_datareader创建了几个 reader。

parser_->create_pipeline(init_data_reader_, train_data_reader_, evaluate_data_reader_,                         embeddings_, networks_, resource_manager_, exchange_wgrad_);

其实就是 Session 之中的几个成员变量,比如:

std::shared_ptr<IDataReader> init_data_reader_;std::shared_ptr<IDataReader> train_data_reader_; /**< data reader to reading data from data set to embedding. */std::shared_ptr<IDataReader> evaluate_data_reader_; /**< data reader for evaluation. */

分别用于训练,评估。

4.3.3.2 建立reader

因为代码太长,我们只保留部分关键代码。我们先看create_datareader里面做了什么:这里有两个 reader,一个train_data_reader和一个evaluate_data_reader,也就是一个用于训练,一个用于评估。然后会为他们建立workgroup。

对于Reader,HugeCTR 提供了三种实现:

  • Norm:普通文件读取。
  • Parquet :parquet格式的文件。
  • Raw:Raw 数据集格式与 Norm 数据集格式的不同之处在于训练数据出现在一个二进制文件中。
template <typename TypeKey>void create_datareader<TypeKey>::operator()(    switch (format) {      case DataReaderType_t::Norm: {        bool start_right_now = repeat_dataset;        train_data_reader->create_drwg_norm(source_data, check_type, start_right_now);        evaluate_data_reader->create_drwg_norm(eval_source, check_type, start_right_now);        break;      }      case DataReaderType_t::Raw: {        const auto num_samples = get_value_from_json<long long>(j, "num_samples");        const auto eval_num_samples = get_value_from_json<long long>(j, "eval_num_samples");        std::vector<long long> slot_offset = f();        bool float_label_dense = get_value_from_json_soft<bool>(j, "float_label_dense", false);        train_data_reader->create_drwg_raw(source_data, num_samples, float_label_dense, true,                                           false);        evaluate_data_reader->create_drwg_raw(eval_source, eval_num_samples, float_label_dense,                                              false, false);        break;      }      case DataReaderType_t::Parquet: {        // @Future: Should be slot_offset here and data_reader ctor should        // be TypeKey not long long        std::vector<long long> slot_offset = f();        train_data_reader->create_drwg_parquet(source_data, slot_offset, true);        evaluate_data_reader->create_drwg_parquet(eval_source, slot_offset, true);        break;      }    }}

我们以 norm 为例进行解析,首先提一下,其内部建立了 WorkerGroup。

void create_drwg_norm(std::string file_name, Check_t check_type,                      bool start_reading_from_beginning = true) override {  source_type_ = SourceType_t::FileList;  worker_group_.reset(new DataReaderWorkerGroupNorm<TypeKey>(      thread_buffers_, resource_manager_, file_name, repeat_, check_type, params_,      start_reading_from_beginning));  file_name_ = file_name;}
4.3.3.3 DataReaderWorkerGroupNorm

在 DataReaderWorkerGroupNorm 之中,建立了DataReaderWorker,其中 file_list_ 是需要读取的数据文件。

template <typename TypeKey>class DataReaderWorkerGroupNorm : public DataReaderWorkerGroup {    std::string file_list_; /**< file list of data set */  std::shared_ptr<Source> create_source(size_t worker_id, size_t num_worker,                                        const std::string &file_name, bool repeat) override {    return std::make_shared<FileSource>(worker_id, num_worker, file_name, repeat);  } public:  // Ctor  DataReaderWorkerGroupNorm(const std::vector<std::shared_ptr<ThreadBuffer>> &output_buffers,                            const std::shared_ptr<ResourceManager> &resource_manager_,                            std::string file_list, bool repeat, Check_t check_type,                            const std::vector<DataReaderSparseParam> &params,                            bool start_reading_from_beginning = true)      : DataReaderWorkerGroup(start_reading_from_beginning, DataReaderType_t::Norm) {    int num_threads = output_buffers.size();    size_t local_gpu_count = resource_manager_->get_local_gpu_count();    // create data reader workers    int max_feature_num_per_sample = 0;    for (auto &param : params) {      max_feature_num_per_sample += param.max_feature_num;    }    set_resource_manager(resource_manager_);    for (int i = 0; i < num_threads; i++) {      std::shared_ptr<IDataReaderWorker> data_reader(new DataReaderWorker<TypeKey>(          i, num_threads, resource_manager_->get_local_gpu(i % local_gpu_count),          &data_reader_loop_flag_, output_buffers[i], file_list, max_feature_num_per_sample, repeat,          check_type, params));      data_readers_.push_back(data_reader);    }    create_data_reader_threads();  }};

然后创建了多个线程 data_reader_threads_ 分别运行这些 woker。

  /**   * Create threads to run data reader workers>>>>>>> v3.1_preview   */  void create_data_reader_threads() {    size_t local_gpu_count = resource_manager_->get_local_gpu_count();    for (size_t i = 0; i < data_readers_.size(); ++i) {      auto local_gpu = resource_manager_->get_local_gpu(i % local_gpu_count);      data_reader_threads_.emplace_back(data_reader_thread_func_, data_readers_[i],                                        &data_reader_loop_flag_, local_gpu->get_device_id());    }  }
4.3.4 小结

我们总结一下。DataReader 包含了流水线的前两级,目前分析之涉及到了第一级。在 Reader之中,有一个 worker group,里面包含了若干worker,也有若干对应线程来运行这些 worker, Data Reader worker 就是流水线第一级。第二级 collecotr 我们会暂时跳过去在下一章进行介绍

4.4 建立嵌入

我们直接调过来看流水线第三级,如下代码建立了嵌入。

create_embedding<TypeKey, float>()(            sparse_input_map, train_tensor_entries_list, evaluate_tensor_entries_list,            embeddings, embedding_type, config_, resource_manager, batch_size_,            batch_size_eval_, exchange_wgrad, use_mixed_precision_, scaler_, j, use_cuda_graph_,            grouped_all_reduce_);

这里建立了一些embedding,比如DistributedSlotSparseEmbeddingHash。

如前文所述,HugeCTR 包含了若干 Hash,比如:

  • LocalizedSlotEmbeddingHash:同一个槽(特征域)中的特征会存储在一个GPU中,这就是为什么它被称为“本地化槽”,根据槽的索引号,不同的槽可能存储在不同的GPU中。

  • DistributedSlotEmbeddingHash:所有特征都存储于不同特征域/槽上,不管槽索引号是多少,这些特征都根据特征的索引号分布到不同的GPU上。这意味着同一插槽中的特征可能存储在不同的 GPU 中,这就是将其称为“分布式插槽”的原因。

以下代码省略了很多,有兴趣的读者可以深入源码进行阅读。

template <typename TypeKey, typename TypeFP>void create_embedding<TypeKey, TypeFP>::operator()(    std::map<std::string, SparseInput<TypeKey>>& sparse_input_map,    std::vector<TensorEntry>* train_tensor_entries_list,    std::vector<TensorEntry>* evaluate_tensor_entries_list,    std::vector<std::shared_ptr<IEmbedding>>& embeddings, Embedding_t embedding_type,    const nlohmann::json& config, const std::shared_ptr<ResourceManager>& resource_manager,    size_t batch_size, size_t batch_size_eval, std::shared_ptr<ExchangeWgrad>& exchange_wgrad,    bool use_mixed_precision, float scaler, const nlohmann::json& j_layers, bool use_cuda_graph,    bool grouped_all_reduce) {  #ifdef ENABLE_MPI  int num_procs = 1, pid = 0; // 建立 MPI相关  MPI_Comm_rank(MPI_COMM_WORLD, &pid);  MPI_Comm_size(MPI_COMM_WORLD, &num_procs);#endif  // 从配置文件之中读取  auto j_optimizer = get_json(config, "optimizer");  auto embedding_name = get_value_from_json<std::string>(j_layers, "type");  auto bottom_name = get_value_from_json<std::string>(j_layers, "bottom");  auto top_name = get_value_from_json<std::string>(j_layers, "top");  auto j_hparam = get_json(j_layers, "sparse_embedding_hparam");  size_t workspace_size_per_gpu_in_mb =      get_value_from_json_soft<size_t>(j_hparam, "workspace_size_per_gpu_in_mb", 0);  auto embedding_vec_size = get_value_from_json<size_t>(j_hparam, "embedding_vec_size");  size_t max_vocabulary_size_per_gpu =      (workspace_size_per_gpu_in_mb * 1024 * 1024) / (sizeof(float) * embedding_vec_size);  auto combiner_str = get_value_from_json<std::string>(j_hparam, "combiner");  int combiner; // 设定combiner方法  if (combiner_str == "sum") {    combiner = 0;  } else if (combiner_str == "mean") {    combiner = 1;  } else {    CK_THROW_(Error_t::WrongInput, "No such combiner type: " + combiner_str);  }  // 设定slot配置  std::vector<size_t> slot_size_array;  if (has_key_(j_hparam, "slot_size_array")) {    auto slots = get_json(j_hparam, "slot_size_array");    assert(slots.is_array());    for (auto slot : slots) {      slot_size_array.emplace_back(slot.get<size_t>());    }  }  SparseInput<TypeKey> sparse_input;    // 设定优化器配置  OptParams embedding_opt_params;  if (has_key_(j_layers, "optimizer")) {    embedding_opt_params = get_optimizer_param(get_json(j_layers, "optimizer"));  } else {    embedding_opt_params = get_optimizer_param(j_optimizer);  }  embedding_opt_params.scaler = scaler;  // 建立不同的hash  switch (embedding_type) {    case Embedding_t::DistributedSlotSparseEmbeddingHash: {      const SparseEmbeddingHashParams embedding_params = {batch_size,                                                          batch_size_eval,                                                          max_vocabulary_size_per_gpu,                                                          {},                                                          embedding_vec_size,                                                          sparse_input.max_feature_num_per_sample,                                                          sparse_input.slot_num,                                                          combiner,  // combiner: 0-sum, 1-mean                                                          embedding_opt_params};      embeddings.emplace_back(new DistributedSlotSparseEmbeddingHash<TypeKey, TypeFP>(          sparse_input.train_sparse_tensors, sparse_input.evaluate_sparse_tensors, embedding_params,          resource_manager));      break;    }    case Embedding_t::LocalizedSlotSparseEmbeddingHash: {      const SparseEmbeddingHashParams embedding_params = {batch_size,                                                          batch_size_eval,                                                          max_vocabulary_size_per_gpu,                                                          slot_size_array,                                                          embedding_vec_size,                                                          sparse_input.max_feature_num_per_sample,                                                          sparse_input.slot_num,                                                          combiner,  // combiner: 0-sum, 1-mean                                                          embedding_opt_params};      embeddings.emplace_back(new LocalizedSlotSparseEmbeddingHash<TypeKey, TypeFP>(          sparse_input.train_sparse_tensors, sparse_input.evaluate_sparse_tensors, embedding_params,          resource_manager));      break;    }    case Embedding_t::LocalizedSlotSparseEmbeddingOneHot: {      const SparseEmbeddingHashParams embedding_params = {...};      embeddings.emplace_back(new LocalizedSlotSparseEmbeddingOneHot<TypeKey, TypeFP>(          sparse_input.train_sparse_tensors, sparse_input.evaluate_sparse_tensors, embedding_params,          resource_manager));      break;    }    case Embedding_t::HybridSparseEmbedding: {      const HybridSparseEmbeddingParams<TypeFP> embedding_params = {...};      embeddings.emplace_back(new HybridSparseEmbedding<TypeKey, TypeFP>(          sparse_input.train_sparse_tensors, sparse_input.evaluate_sparse_tensors, embedding_params,          embed_wgrad_buff, get_gpu_learning_rate_schedulers(config, resource_manager), graph_mode,          resource_manager));      break;    }  }  // switch  }

4.5 建立网络

接下来是建立网络环节,这部分过后,hugeCTR系统就正式建立起来,可以进行训练了,大体逻辑是:

  • 进行GPU内存分配,这里大量使用了 create_block,其中就是 BufferBlockImpl。
  • 建立训练网络层。
  • 建立评估网络层。
  • 建立优化器。
  • 初始化网络其他信息。
Network* Network::create_network(const nlohmann::json& j_array, const nlohmann::json& j_optimizer,                                 std::vector<TensorEntry>& train_tensor_entries,                                 std::vector<TensorEntry>& evaluate_tensor_entries,                                 int num_networks_in_global,                                 std::shared_ptr<ExchangeWgrad>& exchange_wgrad,                                 const std::shared_ptr<CPUResource>& cpu_resource,                                 const std::shared_ptr<GPUResource>& gpu_resource,                                 bool use_mixed_precision, bool enable_tf32_compute, float scaler,                                 bool use_algorithm_search, bool use_cuda_graph,                                 bool inference_flag, bool grouped_all_reduce) {  Network* network = new Network(cpu_resource, gpu_resource, use_mixed_precision, use_cuda_graph);  auto& train_layers = network->train_layers_;  auto* bottom_layers = &network->bottom_layers_;  auto* top_layers = &network->top_layers_;  auto& evaluate_layers = network->evaluate_layers_;  auto& train_loss_tensor = network->train_loss_tensor_;  auto& evaluate_loss_tensor = network->evaluate_loss_tensor_;  auto& train_loss = network->train_loss_;  auto& evaluate_loss = network->evaluate_loss_;  auto& enable_cuda_graph = network->enable_cuda_graph_;  auto& raw_metrics = network->raw_metrics_;  // 会进行GPU内存分配,这里大量使用了 create_block,其中就是 BufferBlockImpl  std::shared_ptr<GeneralBuffer2<CudaAllocator>> blobs_buff =      GeneralBuffer2<CudaAllocator>::create();  std::shared_ptr<BufferBlock2<float>> train_weight_buff = blobs_buff->create_block<float>();  std::shared_ptr<BufferBlock2<__half>> train_weight_buff_half = blobs_buff->create_block<__half>();  std::shared_ptr<BufferBlock2<float>> wgrad_buff = nullptr;  std::shared_ptr<BufferBlock2<__half>> wgrad_buff_half = nullptr;  if (!inference_flag) {    if (use_mixed_precision) {      auto id = gpu_resource->get_local_id();      wgrad_buff_half =          (grouped_all_reduce)              ? std::dynamic_pointer_cast<GroupedExchangeWgrad<__half>>(exchange_wgrad)                    ->get_network_wgrad_buffs()[id]              : std::dynamic_pointer_cast<NetworkExchangeWgrad<__half>>(exchange_wgrad)                    ->get_network_wgrad_buffs()[id];      wgrad_buff = blobs_buff->create_block<float>();  // placeholder    } else {      auto id = gpu_resource->get_local_id();      wgrad_buff = (grouped_all_reduce)                       ? std::dynamic_pointer_cast<GroupedExchangeWgrad<float>>(exchange_wgrad)                             ->get_network_wgrad_buffs()[id]                       : std::dynamic_pointer_cast<NetworkExchangeWgrad<float>>(exchange_wgrad)                             ->get_network_wgrad_buffs()[id];      wgrad_buff_half = blobs_buff->create_block<__half>();  // placeholder    }  } else {    wgrad_buff = blobs_buff->create_block<float>();    wgrad_buff_half = blobs_buff->create_block<__half>();  }  std::shared_ptr<BufferBlock2<float>> evaluate_weight_buff = blobs_buff->create_block<float>();  std::shared_ptr<BufferBlock2<__half>> evaluate_weight_buff_half =      blobs_buff->create_block<__half>();  std::shared_ptr<BufferBlock2<float>> wgrad_buff_placeholder = blobs_buff->create_block<float>();  std::shared_ptr<BufferBlock2<__half>> wgrad_buff_half_placeholder =      blobs_buff->create_block<__half>();  std::shared_ptr<BufferBlock2<float>> opt_buff = blobs_buff->create_block<float>();  std::shared_ptr<BufferBlock2<__half>> opt_buff_half = blobs_buff->create_block<__half>();  // 建立训练网络层  if (!inference_flag) {    // create train layers    create_layers(j_array, train_tensor_entries, blobs_buff, train_weight_buff,                  train_weight_buff_half, wgrad_buff, wgrad_buff_half, train_loss_tensor,                  gpu_resource, use_mixed_precision, enable_tf32_compute, num_networks_in_global,                  scaler, enable_cuda_graph, inference_flag, train_layers, train_loss, nullptr,                  top_layers, bottom_layers);  }  // 建立评估网络层  // create evaluate layers  create_layers(j_array, evaluate_tensor_entries, blobs_buff, evaluate_weight_buff,                evaluate_weight_buff_half, wgrad_buff_placeholder, wgrad_buff_half_placeholder,                evaluate_loss_tensor, gpu_resource, use_mixed_precision, enable_tf32_compute,                num_networks_in_global, scaler, enable_cuda_graph, inference_flag, evaluate_layers,                evaluate_loss, &raw_metrics);  // 建立优化器  // create optimizer  if (!inference_flag) {    if (use_mixed_precision) {      auto opt_param = get_optimizer_param(j_optimizer);      network->optimizer_ = std::move(Optimizer::Create(opt_param, train_weight_buff->as_tensor(),                                                        wgrad_buff_half->as_tensor(), scaler,                                                        opt_buff_half, gpu_resource));    } else {      auto opt_param = get_optimizer_param(j_optimizer);      network->optimizer_ =          std::move(Optimizer::Create(opt_param, train_weight_buff->as_tensor(),                                      wgrad_buff->as_tensor(), scaler, opt_buff, gpu_resource));    }  } else {    try {      TensorEntry pred_tensor_entry = evaluate_tensor_entries.back();      if (use_mixed_precision) {        network->pred_tensor_half_ = Tensor2<__half>::stretch_from(pred_tensor_entry.bag);      } else {        network->pred_tensor_ = Tensor2<float>::stretch_from(pred_tensor_entry.bag);      }    } catch (const std::runtime_error& rt_err) {      std::cerr << rt_err.what() << std::endl;      throw;    }  }  // 初始化网络其他信息  network->train_weight_tensor_ = train_weight_buff->as_tensor();  network->train_weight_tensor_half_ = train_weight_buff_half->as_tensor();  network->wgrad_tensor_ = wgrad_buff->as_tensor();  network->wgrad_tensor_half_ = wgrad_buff_half->as_tensor();  network->evaluate_weight_tensor_ = evaluate_weight_buff->as_tensor();  network->evaluate_weight_tensor_half_ = evaluate_weight_buff_half->as_tensor();  network->opt_tensor_ = opt_buff->as_tensor();  network->opt_tensor_half_ = opt_buff_half->as_tensor();  CudaDeviceContext context(gpu_resource->get_device_id());  blobs_buff->allocate();  return network;}

4.5.1 create_layers

create_layers 有两个版本,分别是HugeCTR/src/parsers/create_network.cpp 和 HugeCTR/src/cpu/create_network_cpu.cpp,我们使用 create_network.cpp 的代码来看看。

其实就是遍历从配置读取的json数组,然后建立每一层,因为层类型太多,所以我们只给出了两个例子。

void create_layers(const nlohmann::json& j_array, std::vector<TensorEntry>& tensor_entries,                   const std::shared_ptr<GeneralBuffer2<CudaAllocator>>& blobs_buff,                   const std::shared_ptr<BufferBlock2<float>>& weight_buff,                   const std::shared_ptr<BufferBlock2<__half>>& weight_buff_half,                   const std::shared_ptr<BufferBlock2<float>>& wgrad_buff,                   const std::shared_ptr<BufferBlock2<__half>>& wgrad_buff_half,                   Tensor2<float>& loss_tensor, const std::shared_ptr<GPUResource>& gpu_resource,                   bool use_mixed_precision, bool enable_tf32_compute, int num_networks_in_global,                   float scaler, bool& enable_cuda_graph, bool inference_flag,                   std::vector<std::unique_ptr<Layer>>& layers, std::unique_ptr<ILoss>& loss,                   metrics::RawMetricMap* raw_metrics, std::vector<Layer*>* top_layers = nullptr,                   std::vector<Layer*>* bottom_layers = nullptr) {    for (unsigned int i = 1; i < j_array.size(); i++) { // 遍历json数组    const nlohmann::json& j = j_array[i];    const auto layer_type_name = get_value_from_json<std::string>(j, "type");    Layer_t layer_type;    std::vector<TensorEntry> output_tensor_entries;    // 这里获得本层的输入和输出    auto input_output_info = get_input_tensor_and_output_name(j, tensor_entries);        switch (layer_type) {      // 建立对应的每一层      case Layer_t::ReduceMean: {        int axis = get_json(j, "axis").get<int>();        // 本层输入        Tensor2<float> in_tensor = Tensor2<float>::stretch_from(input_output_info.inputs[0]);        Tensor2<float> out_tensor;        emplaceback_layer(            new ReduceMeanLayer<float>(in_tensor, out_tensor, blobs_buff, axis, gpu_resource));        // 本层输出        output_tensor_entries.push_back({input_output_info.output_names[0], out_tensor.shrink()});        break;      }      case Layer_t::Softmax: {        // 本层输入        Tensor2<float> in_tensor = Tensor2<float>::stretch_from(input_output_info.inputs[0]);        Tensor2<float> out_tensor;        blobs_buff->reserve(in_tensor.get_dimensions(), &out_tensor);        // 本层输出        output_tensor_entries.push_back({input_output_info.output_names[0], out_tensor.shrink()});        emplaceback_layer(new SoftmaxLayer<float>(in_tensor, out_tensor, blobs_buff, gpu_resource));        break;      }    }  // end of switch      }  // for layers}

4.5.2 层实现

HugeCTR 属于一个具体而微的深度学习系统,它实现的具体层类型如下:

enum class Layer_t {  BatchNorm,  BinaryCrossEntropyLoss,  Reshape,  Concat,  CrossEntropyLoss,  Dropout,  ELU,  InnerProduct,  FusedInnerProduct,  Interaction,  MultiCrossEntropyLoss,  ReLU,  ReLUHalf,  GRU,  MatrixMultiply,  Scale,  FusedReshapeConcat,  FusedReshapeConcatGeneral,  Softmax,  PReLU_Dice,  ReduceMean,  Sub,  Gather,  Sigmoid,  Slice,  WeightMultiply,  FmOrder2,  Add,  ReduceSum,  MultiCross,  Cast,  DotProduct,  ElementwiseMultiply};

我们使用 SigmoidLayer 作为例子,大家来看看。

/** * Sigmoid activation function as a derived class of Layer */template <typename T>class SigmoidLayer : public Layer {  /*   * stores the references to the input tensors of this layer.   */  Tensors2<T> in_tensors_;  /*   * stores the references to the output tensors of this layer.   */  Tensors2<T> out_tensors_; public:  /**   * Ctor of SigmoidLayer.   * @param in_tensor the input tensor   * @param out_tensor the output tensor which has the same dim with in_tensor   * @param device_id the id of GPU where this layer belongs   */  SigmoidLayer(const Tensor2<T>& in_tensor, const Tensor2<T>& out_tensor,               const std::shared_ptr<GPUResource>& gpu_resource);  /**   * A method of implementing the forward pass of Sigmoid   * @param stream CUDA stream where the foward propagation is executed   */  void fprop(bool is_train) override;  /**   * A method of implementing the backward pass of Sigmoid   * @param stream CUDA stream where the backward propagation is executed   */  void bprop() override;};

其前向传播如下:

template <typename T>void SigmoidLayer<T>::fprop(bool is_train) {  CudaDeviceContext context(get_device_id());  int len = in_tensors_[0].get_num_elements();  auto fop = [] __device__(T in) { return T(1) / (T(1) + exponential(-in)); };  MLCommon::LinAlg::unaryOp(out_tensors_[0].get_ptr(), in_tensors_[0].get_ptr(), len, fop,                            get_gpu().get_stream());#ifndef NDEBUG  cudaDeviceSynchronize();  CK_CUDA_THROW_(cudaGetLastError());#endif}

其后向传播如下:

template <typename T>void SigmoidLayer<T>::bprop() {  CudaDeviceContext context(get_device_id());  int len = in_tensors_[0].get_num_elements();  auto bop = [] __device__(T d_out, T d_in) {    T y = T(1) / (T(1) + exponential(-d_in));    return d_out * y * (T(1) - y);  };  MLCommon::LinAlg::binaryOp(in_tensors_[0].get_ptr(), out_tensors_[0].get_ptr(),                             in_tensors_[0].get_ptr(), len, bop, get_gpu().get_stream());#ifndef NDEBUG  cudaDeviceSynchronize();  CK_CUDA_THROW_(cudaGetLastError());#endif}

至此,HugeCTR 已经初始化完毕,接下来可以开始训练了,我们摘录官方HugeCTR_Webinar 之中的图来给大家做一个梳理,这里CSR是嵌入层依赖的数据格式,我们下文会分析。

4.5.3 层与层之间如何串联

我们尚且有一个疑问,那就是层与层之间如何串联起来?

在create_layers之中有如下代码:

// 获取本层的输入和输出auto input_output_info = get_input_tensor_and_output_name(j, tensor_entries);

get_input_tensor_and_output_name 的代码如下,可以看到,每一层都会记录自己的输入和输出,结合内部解析模块,这些层就建立其了逻辑关系。

static InputOutputInfo get_input_tensor_and_output_name(    const nlohmann::json& json, const std::vector<TensorEntry>& tensor_entries) {  auto bottom = get_json(json, "bottom");  auto top = get_json(json, "top");  // 从jason获取输入,输出名字  std::vector<std::string> bottom_names = get_layer_names(bottom);  std::vector<std::string> top_names = get_layer_names(top);  std::vector<TensorBag2> bottom_bags;  // 把输出组成一个向量列表  for (auto& bottom_name : bottom_names) {    for (auto& top_name : top_names) {      if (bottom_name == top_name) {        CK_THROW_(Error_t::WrongInput, "bottom and top include a same layer name");      }    }    TensorBag2 bag;    if (!get_tensor_from_entries(tensor_entries, bottom_name, &bag)) {      CK_THROW_(Error_t::WrongInput, "No such bottom: " + bottom_name);    }    bottom_bags.push_back(bag);  }  return {bottom_bags, top_names}; // 返回}

最终,建立流水线逻辑关系如下:

0x05 训练

具体训练代码逻辑如下:

  • 需要 reader 先读取一个 batchsize 的数据。
  • 开始解析数据。
  • 嵌入层进行前向传播,即从参数服务器读取embedding,进行处理。
  • 对于网络层进行前向传播和后向传播,具体区分是多卡,单卡,多机,单机等。
  • 嵌入层反向操作。
  • 多卡之间交换dense参数的梯度。
  • 嵌入层更新sparse参数。
  • 各个流进行同步。
bool Session::train() {  try {    // 确保 train_data_reader_ 已经启动    if (train_data_reader_->is_started() == false) {      CK_THROW_(Error_t::IllegalCall,                "Start the data reader first before calling Session::train()");    }#ifndef DATA_READING_TEST    // 需要 reader 先读取一个 batchsize 的数据。    long long current_batchsize = train_data_reader_->read_a_batch_to_device_delay_release();    if (!current_batchsize) {      return false; // 读不到就退出,没有数据了    }    #pragma omp parallel num_threads(networks_.size()) //其后语句将被networks_.size()个线程并行执行    {             size_t id = omp_get_thread_num();      CudaCPUDeviceContext ctx(resource_manager_->get_local_gpu(id)->get_device_id());      cudaStreamSynchronize(resource_manager_->get_local_gpu(id)->get_stream());    }    // reader 可以开始解析数据    train_data_reader_->ready_to_collect();#ifdef ENABLE_PROFILING    global_profiler.iter_check();#endif    // If true we're gonna use overlaping, if false we use default    if (solver_config_.use_overlapped_pipeline) {      train_overlapped();    } else {      for (const auto& one_embedding : embeddings_) {        one_embedding->forward(true); // 嵌入层进行前向传播,即从参数服务器读取embedding,进行处理      }      // Network forward / backward      if (networks_.size() > 1) { // 因为之前是把模型分别拷贝到GPU之上,所以size大于1,就说明多卡        // 单机多卡或多机多卡        // execute dense forward and backward with multi-cpu threads        #pragma omp parallel num_threads(networks_.size())        {          // dense网络的前向反向          size_t id = omp_get_thread_num();          long long current_batchsize_per_device =              train_data_reader_->get_current_batchsize_per_device(id);          networks_[id]->train(current_batchsize_per_device); // 前向操作          const auto& local_gpu = resource_manager_->get_local_gpu(id);          local_gpu->set_compute_event_sync(local_gpu->get_stream());          local_gpu->wait_on_compute_event(local_gpu->get_comp_overlap_stream());        }      } else if (resource_manager_->get_global_gpu_count() > 1) {        // 多机单卡        long long current_batchsize_per_device =            train_data_reader_->get_current_batchsize_per_device(0);        networks_[0]->train(current_batchsize_per_device); // 前向操作        const auto& local_gpu = resource_manager_->get_local_gpu(0);        local_gpu->set_compute_event_sync(local_gpu->get_stream());        local_gpu->wait_on_compute_event(local_gpu->get_comp_overlap_stream());      } else {        // 单机单卡        long long current_batchsize_per_device =            train_data_reader_->get_current_batchsize_per_device(0);        networks_[0]->train(current_batchsize_per_device); // 前向操作        const auto& local_gpu = resource_manager_->get_local_gpu(0);        local_gpu->set_compute_event_sync(local_gpu->get_stream());        local_gpu->wait_on_compute_event(local_gpu->get_comp_overlap_stream());        networks_[0]->update_params();      }      // Embedding backward      for (const auto& one_embedding : embeddings_) {        one_embedding->backward(); // 嵌入层反向操作      }      // Exchange wgrad and update params      if (networks_.size() > 1) {        #pragma omp parallel num_threads(networks_.size())        {          size_t id = omp_get_thread_num();          exchange_wgrad(id); // 多卡之间交换dense参数的梯度          networks_[id]->update_params();        }      } else if (resource_manager_->get_global_gpu_count() > 1) {        exchange_wgrad(0);        networks_[0]->update_params();       }       for (const auto& one_embedding : embeddings_) {        one_embedding->update_params(); // 嵌入层更新sparse参数      }      // Join streams 各个流进行同步      if (networks_.size() > 1) {        #pragma omp parallel num_threads(networks_.size())        {          size_t id = omp_get_thread_num();          const auto& local_gpu = resource_manager_->get_local_gpu(id);          local_gpu->set_compute2_event_sync(local_gpu->get_comp_overlap_stream());          local_gpu->wait_on_compute2_event(local_gpu->get_stream());        }      }      else {        const auto& local_gpu = resource_manager_->get_local_gpu(0);        local_gpu->set_compute2_event_sync(local_gpu->get_comp_overlap_stream());        local_gpu->wait_on_compute2_event(local_gpu->get_stream());      }      return true;    }#else      data_reader_->read_a_batch_to_device();#endif  } catch (const internal_runtime_error& err) {    std::cerr << err.what() << std::endl;    throw err;  } catch (const std::exception& err) {    std::cerr << err.what() << std::endl;    throw err;  }  return true;}

训练流程如下:

至此,我们大体知道了 HugeCTR如何初始化和训练,下一篇我们介绍如何读取数据。

0xFF 参考

https://developer.nvidia.com/blog/introducing-merlin-hugectr-training-framework-dedicated-to-recommender-systems/

https://developer.nvidia.com/blog/announcing-nvidia-merlin-application-framework-for-deep-recommender-systems/

https://developer.nvidia.com/blog/accelerating-recommender-systems-training-with-nvidia-merlin-open-beta/

HugeCTR源码阅读

embedding层如何反向传播

https://web.eecs.umich.edu/~justincj/teaching/eecs442/notes/linear-backprop.html

HugeCTR_Webinar

posted @ 2022-02-16 20:04 罗西的思考 阅读(0) 评论(0) 编辑 收藏 举报
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